Easily create a wide variety of true 3D texts with proper depth within your game using this asset.
Included is a fully customizable, well-optimized and organized blueprint to make any sentence into a proper 3D text for use in 3D menus or just placement in-world. It supports multiple lines, left/center/right-alignment, adjustable line-height, kerning and space width, and can be interacted with, using for example on-click events.
Comes with a variety of royalty-free fonts chosen to best suit various game types and platforms. Each font has been painstakingly reproduced in low-poly 3D, letter by letter and imported as static meshes with simplified collision models.
December 2017 update:
- Fixed issue where text spawned using Spawn Actor From Class would not show any letters.
- Fixed issue where letters would not show in packaged builds.
- Now allows use of all materials and not just material instances
(Thanks to lukefwilson for pointing out the solution to these issues)